AE: Kinetic Balls

In preparation for my final project, I’ve been experimenting with the Newton Plugin in After Effects. This time around I decided to play with collision , the transference of energy and magnetism. The result is this not perfect, but close emulation of the effect of gravity within a 2d environment.

 

I am beginning to draft assets for my final deliverable which will be a full length music video for a local artist. The video will be composed almost entirely within After Effects and will primarily be in 2d. In the mean time I intend to familiarize myself with the one remaining component to this final composition; In the next video I will be experimenting with sound keying.

Here’s an early version of the protagonist from the upcoming music video “Diskull” by Phædra:

AR-X-WING-01 AR-X-WING-02 AR-X-WING-03

AE tutorial: Trapcode

Jumped head first into tutorials last night. Messed around with different settings and effects and eventually focused enough to follow along with this: http://www.redgiant.com/videos/getting-started/item/346/

After a couple hours of fumbling around in render modes, I managed to extrude the text a bit for some 3d goodness. Found a nice hi-rez space scape image and threw that in for some context.

AE Tutorial Binging

After a week of watching After Effects Tutorial, I’m just about done with the first set of chapters, but have only begun to scratch the surface.

I had a few technical difficulties with my version of After Effects not wanting to work with a fresh install of OS X Mavericks. After a set of CC updates I’m back in the driver’s seat.

I’ve decided to post my first ever attempt at creating something dynamic in After Effects. It’s not much, but it should serve as a starting point and measurement of progress further on down the road.